![]() ![]() ![]() Above the platform lies the boss door, guarded by two Dry Bones, and a Flying ? Block.īeyond the boss door lurks Bowser Jr. To reach the boss door, the player must use a spring to carefully time a jump onto a moving platform. The last part of the level contains more moving platforms (some of which will try to crush the player), spikes, and Dry Bones. The midway point is found immediately after this area. Past the passageway, the player finds more moving platforms, along with a pair of Spike Tops guarding a pathway. Past this is a very narrow passageway with a ceiling covered in spikes while Small Mario and Mini Mario can safely walk through it, powered-up versions must duck and let a moving platform push them through the passageway in order to avoid taking damage. Eventually the player will come across a large moving platform they must quickly Wall Jump onto the platform or else they will be crushed. The player must then make their way upwards using more moving platforms, while avoiding spiked walls and Dry Bones. In the first part of the level, the player must jump across a spiked gap onto a moving platform. This level consists of multiple moving platforms, walls covered in spikes, and Dry Bones serving as obstacles. ![]()
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